AI Insights · Timothy · October 2021
Top 5 2D Anime Games in Middle East Q3 2021
In Q3 2021, the top 5 2D anime games on a unified platform in the Middle East showed varied trends in downloads, revenue, and active users. Sensor Tower provides deeper insights.
During the third quarter of 2021, the top 5 2D anime games in the Middle East exhibited a range of performance metrics across downloads, revenue, and active users. Below, we provide an overview of each game's trends based on data from Sensor Tower.
Hero Wars: Alliance RPG experienced fluctuating weekly revenue, peaking at around $67K in mid-July and seeing another significant increase to approximately $50K at the end of August. Weekly downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching about 5.4K in mid-September. Active users showed minor fluctuations, maintaining around 30K to 35K users throughout the quarter.
AFK Arena had a notable peak in weekly revenue at $52K in early August, but generally hovered between $20K and $37K for the rest of the quarter. Downloads saw an upward trend, particularly in September, where they peaked at about 4K. Active users also increased towards the end of the quarter, reaching up to 20.4K.
DRAGON BALL Z DOKKAN BATTLE showed variability in weekly revenue, with a peak of around $33K in early July and another high of $25K at the end of August. Downloads were highest in mid-July with approximately 9.8K, while active users increased steadily, peaking at around 13.4K in mid-September.
Epic Seven saw a significant revenue spike to about $19K in early August, maintaining a range between $8K and $13K for most of the quarter. Downloads peaked dramatically at around 3.8K in early August but generally remained low for the rest of the period. Active users peaked at around 7.2K in early August, then declined gradually towards the end of the quarter.
Yu-Gi-Oh! Duel Links experienced a consistent increase in weekly revenue, peaking at approximately $12.7K at the end of September. Downloads showed a steady trend, with a peak of around 2.1K in late September. Active users remained relatively stable, averaging around 13K to 14K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.